{"id":14027,"date":"2025-06-15T21:40:29","date_gmt":"2025-06-15T12:40:29","guid":{"rendered":"https:\/\/attackgo.work\/generations\/?p=14027"},"modified":"2025-06-16T16:19:26","modified_gmt":"2025-06-16T07:19:26","slug":"generation-exile-steam-next-fest-demo-first-look","status":"publish","type":"post","link":"https:\/\/attackgo.work\/generations\/?p=14027","title":{"rendered":"Generation Exile | Steam Next Fest Demo | First Look"},"content":{"rendered":"<p><div class='vbp-16-9'><iframe loading=\"lazy\" width=\"200\" height=\"113\" src=\"https:\/\/www.youtube.com\/embed\/PDAZGpx9mk8?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen title=\"Generation Exile | Steam Next Fest Demo | First Look\"><\/iframe><\/div>\n<\/p>\n<p>This Next Fest we&#8217;re checking out a load of cool Demos available now!<\/p>\n<p>Follow psykit:<br \/>\n\ud83c\udfaeTwitch: https:\/\/www.twitch.tv\/psykit<br \/>\n\ud83e\udd8bBlueSky: https:\/\/bsky.app\/profile\/psykit.tv<br \/>\n\u23f1\ufe0fTiktok:https:\/\/tiktok.com\/@psykit<br \/>\n\ud83d\udcf7Instagram: https:\/\/www.instagram.com\/psykit_\/<br \/>\n\ud83d\udcacDiscord: https:\/\/bit.ly\/spaceandchaos<br \/>\n\ud83d\udc97Leave a tip: https:\/\/streamelements.com\/psykit\/tip<\/p>\n<p>ABOUT THIS GAME<br \/>\nGeneration Exile is a turn-based city-builder taking place aboard a generation starship where instead of extracting more and more natural resources to meet your populace\u2019s needs, you only have what you brought with you. Rebuild the ship\u2019s fragile ecosystems before the ship reaches the end of its journey. Procedurally generated characters and storylines mean that every journey \u2014 spanning several hundred years \u2014 will be uniquely yours.<\/p>\n<p>Build and rebuild a functioning city, carefully marshalling scarce resources. Tear down inefficient buildings and use their materials to make better ones!<\/p>\n<p>Craft a sustainable circular economy, using biological waste to grow new vital resources and repurposing material waste into new structures, tools and technologies.<\/p>\n<p>Lay out your city to maximize benefits, providing synergies to benefit your population\u2019s wellbeing and to restore the ship\u2019s damaged ecosystems.<\/p>\n<p>Near-future solarpunk setting anchored in real-world ecological calamities and opportunities.<\/p>\n<p>The ship\u2019s characters are procedurally generated at the start of playthrough, resulting in a unique cast of NPCs every game.<\/p>\n<p>Events differ in every playthrough, according to large and small choices you make \u2014 and how you treat people.<\/p>\n<p>Aboard this generation ship, characters will form families and you will get to know them as well as their descendants. Memories pass down through generations, meaning choices you made in the past will be remembered in the future.<\/p>\n<p>Community is important to your survival \u2014 but not everyone agrees with each other. You\u2019ll encounter all kinds of people aboard the ship, some of whom are more helpful and friendly than others.<\/p>\n<p>As you build your society, this will trigger situations and crises where you must determine a path forward. These choices will have consequences for how you manage resources, research new technologies and develop each of the ship\u2019s biomes.<\/p>\n<p>Build a roster of talented experts to accomplish tasks, each of whom has different skills and traits as well as opinions of one another \u2014 not always positive ones!<\/p>\n<p>Striking sci-fi visuals with vibrant, diverse shipboard biomes that you must restore to health to ensure your society can survive.<\/p>\n<p>Detailed 3D scenes provide more specificity for the ship and its population, raising the bar for narrative strategy games.<\/p>\n<p>Inhabit and interact with scenes to gather more information before making meaningful decisions.<\/p>\n<p>Survive and adapt to the strange ecological entity that was never meant to be aboard the ship.<\/p>\n<p>Team led by Nels Anderson (co-creator of Firewatch, designer of Mark of the Ninja) and Karla Zimonja (co-creator of Gone Home and Tacoma)<\/p>\n<p>Distributed team comprising veterans from titles like Baldur\u2019s Gate 3, Far Cry 5+6 and the creator of the Game Dev Guide Youtube channel<\/p>\n<p>Sound by Power Up Audio, audio designers of Celeste, Tunic and the Darkest Dungeon series<\/p>\n<p>Soundtrack by Ben Prunty, composer of Into the Breach and FTL<\/p>\n<p>#GenerationExile #steamnextfest #letsplay<\/p>\n<p><!-- Video Blogster Pro --><\/p>\n","protected":false},"excerpt":{"rendered":"<p>This Next Fest we&#8217;re checking out &#8230;<\/p>\n","protected":false},"author":1,"featured_media":14028,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[4],"tags":[],"class_list":["post-14027","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-mv"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/attackgo.work\/generations\/wp-content\/uploads\/2025\/06\/Generation-Exile-Steam-Next-Fest-Demo-First-Look.jpg","jetpack_sharing_enabled":true,"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/attackgo.work\/generations\/index.php?rest_route=\/wp\/v2\/posts\/14027","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/attackgo.work\/generations\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/attackgo.work\/generations\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/attackgo.work\/generations\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/attackgo.work\/generations\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=14027"}],"version-history":[{"count":1,"href":"https:\/\/attackgo.work\/generations\/index.php?rest_route=\/wp\/v2\/posts\/14027\/revisions"}],"predecessor-version":[{"id":14029,"href":"https:\/\/attackgo.work\/generations\/index.php?rest_route=\/wp\/v2\/posts\/14027\/revisions\/14029"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/attackgo.work\/generations\/index.php?rest_route=\/wp\/v2\/media\/14028"}],"wp:attachment":[{"href":"https:\/\/attackgo.work\/generations\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=14027"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/attackgo.work\/generations\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=14027"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/attackgo.work\/generations\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=14027"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}